Interactive Virtual Reality
This was a project for a company who wanted an interactive timeline of the last five years of their company’s progress, framed in a virtual reality setting. It proved to be a challenging and rewarding experience in figuring out the best ways to present information in such an immersive environment. I designed and animated the world in Cinema 4D and prepped the project for the Unity artist. This also required me build a custom distance-falloff module in Xpresso, since this is not a stock feature of C4D. Here are some images from the early stages.